Lysa  0.0
Lysa 3D Engine
Input Member List

This is the complete list of members for Input, including all inherited members.

addAction(const InputAction &action)Inputstatic
getConnectedJoypads()Inputstatic
getGamepadVector(uint32 index, GamepadAxisJoystick axisJoystick)Inputstatic
getJoypadName(uint32 index)Inputstatic
getKeyboardVector(Key negX, Key posX, Key negY, Key posY)Inputstatic
isAction(const std::string &actionName, const InputEvent &inputEvent)Inputstatic
isGamepad(uint32 index)Inputstatic
isGamepadButtonJustPressed(GamepadButton button)Inputstatic
isGamepadButtonJustReleased(GamepadButton button)Inputstatic
isGamepadButtonPressed(uint32 index, GamepadButton gamepadButton)Inputstatic
isKeyJustPressed(Key key)Inputstatic
isKeyJustReleased(Key key)Inputstatic
isKeyPressed(Key key)Inputstatic
isMouseButtonJustPressed(MouseButton mouseButton)Inputstatic
isMouseButtonJustReleased(MouseButton mouseButton)Inputstatic
isMouseButtonPressed(MouseButton mouseButton)Inputstatic