Lysa  0.0
Lysa 3D Engine
LightingPass Member List

This is the complete list of members for LightingPass, including all inherited members.

LightingPass(const RendererConfiguration &config, const GBufferPass &gBufferPass, bool withStencil)LightingPass
Renderpass(const RendererConfiguration &config, const std::string &name)Renderpass
Renderpass(Renderpass &) = deleteRenderpassdelete
configRenderpassprotected
destroyShaderModules()Renderpassinlinestatic
getBrightnessBuffer(const uint32 frameIndex) constLightingPassinline
init(vireo::GraphicPipelineConfiguration &pipelineConfig, vireo::RenderingConfiguration &renderingConfig, const std::shared_ptr< vireo::DescriptorLayout > &descriptorLayout, bool withStencil)Renderpassprotected
init(vireo::GraphicPipelineConfiguration &pipelineConfig, vireo::RenderingConfiguration &renderingConfig, bool withStencil) constRenderpassprotected
initRendering(vireo::CommandList &commandList, const std::shared_ptr< vireo::Image > &image, const std::shared_ptr< vireo::GraphicPipeline > &pipeline, const std::shared_ptr< vireo::DescriptorSet > &sceneDescriptorSet, const std::shared_ptr< vireo::DescriptorSet > &descriptorSet)Renderpassprotected
loadShader(const std::string &shaderName) constRenderpassprotected
nameRenderpassprotected
operator=(Renderpass &) = deleteRenderpassdelete
render(vireo::CommandList &commandList, const SceneFrameData &scene, const std::shared_ptr< vireo::RenderTarget > &colorAttachment, const std::shared_ptr< vireo::RenderTarget > &depthAttachment, const std::shared_ptr< vireo::RenderTarget > &aoMap, bool clearAttachment, uint32 frameIndex)LightingPass
resize(const vireo::Extent &extent, const std::shared_ptr< vireo::CommandList > &commandList) overrideLightingPassoverridevirtual
shaderModulesRenderpassstaticprotected
shaderModulesMutexRenderpassstaticprotected
update(uint32 frameIndex)Renderpassinlinevirtual
~Renderpass() = defaultRenderpassvirtualdefault