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Lysa
0.0
Lysa 3D Engine
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This is the complete list of members for PostProcessing, including all inherited members.
| BINDING_DATA | PostProcessing | staticconstexpr |
| BINDING_PARAMS | PostProcessing | staticconstexpr |
| BINDING_TEXTURES | PostProcessing | staticconstexpr |
| BLOOM_BUFFER | PostProcessing | staticconstexpr |
| DEPTH_BUFFER | PostProcessing | staticconstexpr |
| INPUT_BUFFER | PostProcessing | staticconstexpr |
| PostProcessing(const RenderingConfiguration &config, const std::string &fragShaderName, vireo::ImageFormat outputFormat, void *data, uint32 dataSize, const std::string &name) | PostProcessing | |
| Renderpass(const RenderingConfiguration &config, const std::string &name) | Renderpass | |
| Renderpass(Renderpass &) = delete | Renderpass | delete |
| TEXTURES_COUNT | PostProcessing | staticconstexpr |
| VERTEX_SHADER | PostProcessing | inlinestatic |
| config | Renderpass | protected |
| data | PostProcessing | protected |
| dataUniform | PostProcessing | protected |
| descriptorLayout | PostProcessing | protected |
| fragShaderName | PostProcessing | protected |
| framesData | PostProcessing | protected |
| getColorAttachment(const uint32 frameIndex) | PostProcessing | inlinevirtual |
| getFragShaderName() const | PostProcessing | inline |
| loadShader(const std::string &shaderName) const | Renderpass | protected |
| name | Renderpass | protected |
| operator=(Renderpass &) = delete | Renderpass | delete |
| pipeline | PostProcessing | protected |
| pipelineConfig | PostProcessing | protected |
| render(uint32 frameIndex, const vireo::Viewport &viewport, const vireo::Rect &scissor, const std::shared_ptr< vireo::RenderTarget > &colorAttachment, const std::shared_ptr< vireo::RenderTarget > &depthAttachment, const std::shared_ptr< vireo::RenderTarget > &bloomColorAttachment, vireo::CommandList &commandList) | PostProcessing | |
| renderingConfig | PostProcessing | protected |
| resize(const vireo::Extent &extent, const std::shared_ptr< vireo::CommandList > &commandList) override | PostProcessing | overridevirtual |
| textures | PostProcessing | protected |
| update(uint32 frameIndex) override | PostProcessing | overridevirtual |
| ~Renderpass() = default | Renderpass | virtualdefault |