Lysa  0.0
Lysa 3D Engine
Style Member List

This is the complete list of members for Style, including all inherited members.

Object() = defaultObjectdefault
Style()Style
addResource(Widget &widget, const std::string &resources) = 0Stylepure virtual
connect(const Signal::signal &name, const Signal::Handler &handler)Object
connect(const Signal::signal &name, const std::function< void ()> &handler)Object
create(const std::string &name="vector")Stylestatic
draw(const Widget &widget, Resource &resources, UIRenderer &render, bool when) const = 0Stylepure virtual
emit(const Signal::signal &name, void *params=nullptr)Object
fontStyleprotected
getFont() constStyleinline
getOption(const std::string &name) constStyle
init()Styleinlineprotectedvirtual
resize(Widget &widget, Rect &rect, Resource &resources) = 0Stylepure virtual
setOption(const std::string &name, const std::string &value)Stylevirtual
toString() constObjectinlinevirtual
updateOptions() = 0Styleprotectedpure virtual
~Object() = defaultObjectvirtualdefault
~Style() override = defaultStyleoverridedefault