Lysa  0.0
Lysa 3D Engine
WindowManager Member List

This is the complete list of members for WindowManager, including all inherited members.

Object() = defaultObjectdefault
WindowManager(lysa::Window &renderingWindow, UIRenderer &renderer, const std::string &defaultFontName, float defaultFontScale)WindowManager
add(const std::shared_ptr< Window > &window)WindowManager
connect(const Signal::signal &name, const Signal::Handler &handler)Object
connect(const Signal::signal &name, const std::function< void ()> &handler)Object
drawFrame()WindowManager
emit(const Signal::signal &name, void *params=nullptr)Object
getDefaultFont() constWindowManagerinline
getDefaultFontScale() constWindowManagerinline
getRenderer() constWindowManagerinline
getResizeDelta() constWindowManagerinline
onInput(InputEvent &inputEvent)WindowManager
refresh()WindowManagerinline
remove(const std::shared_ptr< Window > &window)WindowManager
setEnableWindowResizing(const bool enable)WindowManagerinline
toString() constObjectinlinevirtual
~Object() = defaultObjectvirtualdefault
~WindowManager() overrideWindowManageroverride