ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
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This is the complete list of members for Application, including all inherited members.
activateCamera(const shared_ptr< Camera > &camera) | Application | |
add(const shared_ptr< ui::Window > &window) | Application | static |
callAsync(Lambda lambda) | Application | inline |
callDeferred(Lambda lambda) | Application | inline |
get() | Application | inlinestatic |
getAdapterDescription() const = 0 | Application | nodiscardpure virtual |
getAspectRatio() const = 0 | Application | nodiscardpure virtual |
getConfig() const | Application | nodiscardinline |
getDedicatedVideoMemory() const = 0 | Application | nodiscardpure virtual |
getDisplayDebug() const | Application | inline |
getExtent() const = 0 | Application | nodiscardpure virtual |
getFPS() const | Application | nodiscardinline |
getGravity() const | Application | nodiscard |
getOutlineMaterials() const | Application | inline |
getVectorRatio() const | Application | inline |
getVideoMemoryUsage() const = 0 | Application | nodiscardpure virtual |
getWindow() const | Application | nodiscardinline |
getWindowManager() const | Application | inline |
isPaused() const | Application | nodiscardinline |
quit() const | Application | |
remove(const shared_ptr< ui::Window > &window) const | Application | |
setDisplayDebug(bool display) | Application | |
setPaused(bool pause) | Application | |
setRootNode(const shared_ptr< Node > &node) | Application | |
setShadowCasting(bool) const = 0 | Application | pure virtual |