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    ZeroZero Game Engine
       v0.0
    
   A 3D game engine using Vulkan & Jolt  
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This is the complete list of members for Application, including all inherited members.
| activateCamera(const shared_ptr< Camera > &camera) | Application | |
| add(const shared_ptr< ui::Window > &window) | Application | static | 
| callAsync(Lambda lambda) | Application | inline | 
| callDeferred(Lambda lambda) | Application | inline | 
| get() | Application | inlinestatic | 
| getAdapterDescription() const = 0 | Application | nodiscardpure virtual | 
| getAspectRatio() const = 0 | Application | nodiscardpure virtual | 
| getConfig() const | Application | nodiscardinline | 
| getDedicatedVideoMemory() const = 0 | Application | nodiscardpure virtual | 
| getDisplayDebug() const | Application | inline | 
| getExtent() const = 0 | Application | nodiscardpure virtual | 
| getFPS() const | Application | nodiscardinline | 
| getGravity() const | Application | nodiscard | 
| getOutlineMaterials() const | Application | inline | 
| getVectorRatio() const | Application | inline | 
| getVideoMemoryUsage() const = 0 | Application | nodiscardpure virtual | 
| getWindow() const | Application | nodiscardinline | 
| getWindowManager() const | Application | inline | 
| isPaused() const | Application | nodiscardinline | 
| quit() const | Application | |
| remove(const shared_ptr< ui::Window > &window) const | Application | |
| setDisplayDebug(bool display) | Application | |
| setPaused(bool pause) | Application | |
| setRootNode(const shared_ptr< Node > &node) | Application | |
| setShadowCasting(bool) const = 0 | Application | pure virtual | 
 1.7.0