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ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
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This is the complete list of members for Application, including all inherited members.
| activateCamera(const shared_ptr< Camera > &camera) | Application | |
| add(const shared_ptr< ui::Window > &window) | Application | static |
| callAsync(Lambda lambda) | Application | inline |
| callDeferred(Lambda lambda) | Application | inline |
| get() | Application | inlinestatic |
| getAdapterDescription() const = 0 | Application | nodiscardpure virtual |
| getAspectRatio() const = 0 | Application | nodiscardpure virtual |
| getConfig() const | Application | nodiscardinline |
| getDedicatedVideoMemory() const = 0 | Application | nodiscardpure virtual |
| getDisplayDebug() const | Application | inline |
| getExtent() const = 0 | Application | nodiscardpure virtual |
| getFPS() const | Application | nodiscardinline |
| getGravity() const | Application | nodiscard |
| getOutlineMaterials() const | Application | inline |
| getVectorRatio() const | Application | inline |
| getVideoMemoryUsage() const = 0 | Application | nodiscardpure virtual |
| getWindow() const | Application | nodiscardinline |
| getWindowManager() const | Application | inline |
| isPaused() const | Application | nodiscardinline |
| quit() const | Application | |
| remove(const shared_ptr< ui::Window > &window) const | Application | |
| setDisplayDebug(bool display) | Application | |
| setPaused(bool pause) | Application | |
| setRootNode(const shared_ptr< Node > &node) | Application | |
| setShadowCasting(bool) const = 0 | Application | pure virtual |
1.7.0