|
ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
|
This is the complete list of members for Frustum, including all inherited members.
| Frustum(const shared_ptr< Node > &node, float fovY, float zNear, float zFar) | Frustum | |
| Frustum(const shared_ptr< Node > &node, const vec3 &position, float fovY, float zNear, float zFar) | Frustum | |
| Frustum(const vec3 &position, const vec3 &front, const vec3 &right, const vec3 &up, float fovY, float zNear, float zFar) | Frustum | |
| bottomFace | Frustum | |
| farFace | Frustum | |
| isOnFrustum(const shared_ptr< MeshInstance > &meshInstance) const | Frustum | |
| leftFace | Frustum | |
| nearFace | Frustum | |
| rightFace | Frustum | |
| topFace | Frustum |
1.7.0