ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
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This is the complete list of members for Frustum, including all inherited members.
Frustum(const shared_ptr< Node > &node, float fovY, float zNear, float zFar) | Frustum | |
Frustum(const shared_ptr< Node > &node, const vec3 &position, float fovY, float zNear, float zFar) | Frustum | |
Frustum(const vec3 &position, const vec3 &front, const vec3 &right, const vec3 &up, float fovY, float zNear, float zFar) | Frustum | |
bottomFace | Frustum | |
farFace | Frustum | |
isOnFrustum(const shared_ptr< MeshInstance > &meshInstance) const | Frustum | |
leftFace | Frustum | |
nearFace | Frustum | |
rightFace | Frustum | |
topFace | Frustum |