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Lysa
0.0
Lysa 3D Engine
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A ray defined by an origin and direction, used for world-space intersection queries.
Lua full name: lysa.Ray
Properties | |
| float3 | origin |
| Constructor: Ray(origin, direction) | |
| float3 | direction |
| World-space direction of the ray. The vector length defines the maximum cast distance. | |
| float3 origin |
Constructor: Ray(origin, direction)
| float3 direction |
World-space direction of the ray. The vector length defines the maximum cast distance.