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Lysa
0.0
Lysa 3D Engine
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Configuration for the 3-D renderer attached to a render target.
Lua full name: lysa.RendererConfiguration
Properties | |
| integer | renderer_type |
| Constructor: RendererConfiguration() | |
| vireo.ImageFormat | color_rendering_format |
| Pixel format for the HDR color buffer. | |
| vireo.ImageFormat | depth_stencil_format |
| Pixel format for the depth/stencil buffer. | |
| float4 | clear_color |
| RGBA color used to clear the render target each frame. | |
| vireo.MSAA | msaa |
| Multi-sample anti-aliasing sample count. | |
| integer renderer_type |
Constructor: RendererConfiguration()
| vireo.ImageFormat color_rendering_format |
Pixel format for the HDR color buffer.
| vireo.ImageFormat depth_stencil_format |
Pixel format for the depth/stencil buffer.
| float4 clear_color |
RGBA color used to clear the render target each frame.
| vireo.MSAA msaa |
Multi-sample anti-aliasing sample count.