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Lysa
0.0
Lysa 3D Engine
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Predefined GPU sampler state constants (indices into the sampler descriptor array).
Lua full name: lysa.Samplers
Constants | |
| integer | NEAREST_NEAREST_CLAMP_TO_BORDER static |
| Nearest min/mag filter, clamp-to-border address mode. | |
| integer | LINEAR_LINEAR_CLAMP_TO_EDGE static |
| Linear min/mag filter, clamp-to-edge address mode. | |
| integer | LINEAR_LINEAR_CLAMP_TO_EDGE_LOD_CLAMP_NONE static |
| Linear filter, clamp-to-edge, no LOD clamping. | |
| integer | LINEAR_LINEAR_REPEAT static |
| Linear min/mag filter, repeat address mode. | |
| integer | NEAREST_NEAREST_REPEAT static |
| Nearest min/mag filter, repeat address mode. | |
| integer NEAREST_NEAREST_CLAMP_TO_BORDER |
Nearest min/mag filter, clamp-to-border address mode.
| integer LINEAR_LINEAR_CLAMP_TO_EDGE |
Linear min/mag filter, clamp-to-edge address mode.
| integer LINEAR_LINEAR_CLAMP_TO_EDGE_LOD_CLAMP_NONE |
Linear filter, clamp-to-edge, no LOD clamping.
| integer LINEAR_LINEAR_REPEAT |
Linear min/mag filter, repeat address mode.
| integer NEAREST_NEAREST_REPEAT |
Nearest min/mag filter, repeat address mode.