Lysa  0.0
Lysa 3D Engine
Animation Member List

This is the complete list of members for Animation, including all inherited members.

Animation(const std::string &name)Animation
Animation(uint32 tracksCount, const std::string &name)Animation
Object() = defaultObjectdefault
Resource(const std::string &name)Resource
Value typedefAnimation
connect(const Signal::signal &name, const Signal::Handler &handler)Object
connect(const Signal::signal &name, const std::function< void ()> &handler)Object
duplicate() constResourcevirtual
emit(const Signal::signal &name, void *params=nullptr)Object
getId() constResourceinline
getInterpolatedValue(uint32 trackIndex, double currentTimeFromStart, bool reverse=false) constAnimation
getLoopMode() constAnimationinline
getName() constResourceinline
getTrack(const uint32 index)Animationinline
getTracksCount() constAnimationinline
operator<(const Resource &other) constResourceinline
operator==(const Resource &other) constResourceinline
operator>(const Resource &other) constResourceinline
setLoopMode(const AnimationLoopMode mode)Animationinline
toString() constObjectinlinevirtual
~Object() = defaultObjectvirtualdefault