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Lysa
0.0
Lysa 3D Engine
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This is the complete list of members for AnimationLibrary, including all inherited members.
| AnimationLibrary(const std::string &name="AnimationLibrary") | AnimationLibrary | inline |
| Object() = default | Object | default |
| Resource(const std::string &name) | Resource | |
| add(const std::string &keyName, const std::shared_ptr< Animation > &animation) | AnimationLibrary | inline |
| connect(const Signal::signal &name, const Signal::Handler &handler) | Object | |
| connect(const Signal::signal &name, const std::function< void ()> &handler) | Object | |
| duplicate() const | Resource | virtual |
| emit(const Signal::signal &name, void *params=nullptr) | Object | |
| get(const std::string &keyName) const | AnimationLibrary | inline |
| getDefault() const | AnimationLibrary | inline |
| getId() const | Resource | inline |
| getName() const | Resource | inline |
| has(const std::string &keyName) const | AnimationLibrary | inline |
| operator<(const Resource &other) const | Resource | inline |
| operator==(const Resource &other) const | Resource | inline |
| operator>(const Resource &other) const | Resource | inline |
| toString() const | Object | inlinevirtual |
| ~Object() = default | Object | virtualdefault |