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Lysa
0.0
Lysa 3D Engine
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This is the complete list of members for ForwardRenderer, including all inherited members.
| ForwardRenderer(const RenderingConfiguration &config, const std::string &name) | ForwardRenderer | |
| Renderer(const RenderingConfiguration &config, bool withStencil, const std::string &name) | Renderer | |
| Renderer(Renderer &) = delete | Renderer | delete |
| addPostprocessing(const std::string &fragShaderName, vireo::ImageFormat outputFormat, void *data=nullptr, uint32 dataSize=0) | Renderer | |
| colorPass(vireo::CommandList &commandList, const Scene &scene, const std::shared_ptr< vireo::RenderTarget > &colorAttachment, const std::shared_ptr< vireo::RenderTarget > &depthAttachment, bool clearAttachment, uint32 frameIndex) override | ForwardRenderer | overrideprotectedvirtual |
| compute(vireo::CommandList &commandList, Scene &scene, uint32 frameIndex) const | Renderer | |
| config | Renderer | protected |
| exposure | Renderer | |
| gamma | Renderer | |
| getBloomColorAttachment(const uint32 frameIndex) const override | ForwardRenderer | inlineoverridevirtual |
| getColorAttachment(uint32 frameIndex) const | Renderer | |
| getColorRenderTarget(const uint32 frameIndex) const | Renderer | inline |
| getDepthRenderTarget(const uint32 frameIndex) const | Renderer | inline |
| name | Renderer | protected |
| operator=(Renderer &) = delete | Renderer | delete |
| postprocess(vireo::CommandList &commandList, const vireo::Viewport &viewport, const vireo::Rect &scissor, uint32 frameIndex) | Renderer | |
| preRender(vireo::CommandList &commandList, const Scene &scene, uint32 frameIndex) | Renderer | |
| reduceMin | Renderer | |
| reduceMul | Renderer | |
| removePostprocessing(const std::string &fragShaderName) | Renderer | |
| render(vireo::CommandList &commandList, const Scene &scene, bool clearAttachment, uint32 frameIndex) | Renderer | |
| resize(const vireo::Extent &extent, const std::shared_ptr< vireo::CommandList > &commandList) override | ForwardRenderer | overridevirtual |
| spanMax | Renderer | |
| update(uint32 frameIndex) override | ForwardRenderer | overrideprotectedvirtual |
| updateBlurData(BlurData &blurData, const vireo::Extent &extent, float strength) const | Renderer | protected |
| updatePipelines(const std::unordered_map< pipeline_id, std::vector< std::shared_ptr< Material >>> &pipelineIds) override | ForwardRenderer | overridevirtual |
| lysa::Renderer::updatePipelines(const Scene &scene) | Renderer | |
| withStencil | Renderer | protected |
| ~Renderer() = default | Renderer | virtualdefault |