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Lysa
0.0
Lysa 3D Engine
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This is the complete list of members for PhysicsEngine, including all inherited members.
| create(const PhysicsConfiguration &config) | PhysicsEngine | static |
| createMaterial(float friction=0.5f, float restitution=0.0f) const = 0 | PhysicsEngine | pure virtual |
| createScene(const DebugConfig &debugConfig) = 0 | PhysicsEngine | pure virtual |
| duplicateMaterial(const PhysicsMaterial *orig) const = 0 | PhysicsEngine | pure virtual |
| getEngineType() | PhysicsEngine | static |
| setRestitutionCombineMode(PhysicsMaterial *physicsMaterial, CombineMode combineMode) const = 0 | PhysicsEngine | pure virtual |
| ~PhysicsEngine() = default | PhysicsEngine | virtualdefault |