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Lysa
0.0
Lysa 3D Engine
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This is the complete list of members for Camera, including all inherited members.
| Camera() = default | Camera | default |
| Camera(const Camera &camera) | Camera | inline |
| Camera(const float4x4 &transform, const float4x4 &projection, const float near, const float far) | Camera | inline |
| Resource() = default | Resource | default |
| Resource(const unique_id id) | Resource | inline |
| UnmanagedResource() | UnmanagedResource | inline |
| UnmanagedResource(const Resource &other) | UnmanagedResource | inline |
| far | Camera | |
| id | Resource | |
| near | Camera | |
| operator==(const Resource &other) const | Resource | inline |
| projection | Camera | |
| transform | Camera | |
| ~Resource() = default | Resource | virtualdefault |