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Lysa.nodes
0.0
Lysa 3D Engine
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A node that continuously casts a ray from its origin along its local -Z axis and reports the first hit.
Inherits from: Node
Lua full name: lysa.nodes.RayCast
Properties | |
| CollisionObject|nil | collider |
| The first CollisionObject the ray intersected last frame, or nil if no hit. (read-only) | |
| CollisionObject|nil collider |
The first CollisionObject the ray intersected last frame, or nil if no hit. (read-only)