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Lysa.ui
0.0
Lysa 3D Engine
|
String event-type constants used when subscribing to widget events via EventManager.
Lua full name: lysa.ui.UIEvent
Properties | |
| string | OnCreate |
| Fired after the widget has been created and added to the hierarchy. | |
| string | OnDestroy |
| Fired just before the widget is destroyed. | |
| string | OnKeyDown |
| Fired when a key is pressed while the widget has keyboard focus. | |
| string | OnKeyUp |
| Fired when a key is released while the widget has keyboard focus. | |
| string | OnMouseDown |
| Fired when a mouse button is pressed over the widget. | |
| string | OnMouseUp |
| Fired when a mouse button is released over the widget. | |
| string | OnMouseMove |
| Fired when the mouse cursor moves over the widget. | |
| string | OnGotFocus |
| Fired when the widget acquires keyboard focus. | |
| string | OnLostFocus |
| Fired when the widget loses keyboard focus. | |
| string | OnShow |
| Fired when the widget's visibility changes to visible. | |
| string | OnHide |
| Fired when the widget's visibility changes to hidden. | |
| string | OnEnable |
| Fired when the widget transitions to the enabled state. | |
| string | OnDisable |
| Fired when the widget transitions to the disabled state. | |
| string | OnTextChange |
| Fired when the widget's text content changes (TextEdit, Text). | |
| string | OnTextInput |
| Fired on each character input from the user (TextEdit). | |
| string | OnClick |
| Fired when a Button or ToggleButton is clicked. | |
| string | OnStateChange |
| Fired when a CheckWidget changes state (checked ↔ unchecked). | |
| string | OnValueChange |
| Fired when the value of a ValueSelect / ScrollBar changes. | |
| string | OnRangeChange |
| Fired when the min/max range of a ValueSelect / ScrollBar changes. | |
| string | OnResize |
| Fired when the window size changes. | |
| string | OnMove |
| Fired when the window position changes. | |
| string | OnInsertItem |
| Fired when an item is inserted into a List (ListBox, etc.). | |
| string | OnRemoveItem |
| Fired when an item is removed from a List. | |
| string | OnSelectItem |
| Fired when the selected item of a List changes. | |
| string OnCreate |
Fired after the widget has been created and added to the hierarchy.
| string OnDestroy |
Fired just before the widget is destroyed.
| string OnKeyDown |
Fired when a key is pressed while the widget has keyboard focus.
| string OnKeyUp |
Fired when a key is released while the widget has keyboard focus.
| string OnMouseDown |
Fired when a mouse button is pressed over the widget.
| string OnMouseUp |
Fired when a mouse button is released over the widget.
| string OnMouseMove |
Fired when the mouse cursor moves over the widget.
| string OnGotFocus |
Fired when the widget acquires keyboard focus.
| string OnLostFocus |
Fired when the widget loses keyboard focus.
| string OnShow |
Fired when the widget's visibility changes to visible.
| string OnHide |
Fired when the widget's visibility changes to hidden.
| string OnEnable |
Fired when the widget transitions to the enabled state.
| string OnDisable |
Fired when the widget transitions to the disabled state.
| string OnTextChange |
Fired when the widget's text content changes (TextEdit, Text).
| string OnTextInput |
Fired on each character input from the user (TextEdit).
| string OnClick |
Fired when a Button or ToggleButton is clicked.
| string OnStateChange |
Fired when a CheckWidget changes state (checked ↔ unchecked).
| string OnValueChange |
Fired when the value of a ValueSelect / ScrollBar changes.
| string OnRangeChange |
Fired when the min/max range of a ValueSelect / ScrollBar changes.
| string OnResize |
Fired when the window size changes.
| string OnMove |
Fired when the window position changes.
| string OnInsertItem |
Fired when an item is inserted into a List (ListBox, etc.).
| string OnRemoveItem |
Fired when an item is removed from a List.
| string OnSelectItem |
Fired when the selected item of a List changes.