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Vireo
0.0
Vireo 3D Rendering Hardware Interface
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Full render-pass configuration passed to CommandList.begin_rendering().
Lua full name: vireo.RenderingConfiguration
Properties | |
| RenderTargetDesc[] | color_render_targets |
| Ordered list of color attachment descriptors. | |
| RenderTarget|nil | depth_stencil_render_target |
| Depth/stencil attachment (nil to disable depth/stencil). | |
| RenderTarget|nil | multisampled_depth_stencil_render_target |
| Optional MSAA depth/stencil resolve target. | |
| boolean | use_depth_attachment |
| True to use the depth aspect of the depth/stencil attachment. | |
| boolean | use_stencil_attachment |
| True to use the stencil aspect of the depth/stencil attachment. | |
| boolean | clear_depth_stencil |
| True to clear the depth/stencil attachment at the start of the render pass. | |
| ClearValue | depth_stencil_clear_value |
| Clear value for depth/stencil (use .depth and .stencil fields). | |
| boolean | discard_depth_stencil_after_render |
| True to discard the depth/stencil content after the render pass. | |
| RenderTargetDesc[] color_render_targets |
Ordered list of color attachment descriptors.
| RenderTarget|nil depth_stencil_render_target |
Depth/stencil attachment (nil to disable depth/stencil).
| RenderTarget|nil multisampled_depth_stencil_render_target |
Optional MSAA depth/stencil resolve target.
| boolean use_depth_attachment |
True to use the depth aspect of the depth/stencil attachment.
| boolean use_stencil_attachment |
True to use the stencil aspect of the depth/stencil attachment.
| boolean clear_depth_stencil |
True to clear the depth/stencil attachment at the start of the render pass.
| ClearValue depth_stencil_clear_value |
Clear value for depth/stencil (use .depth and .stencil fields).
| boolean discard_depth_stencil_after_render |
True to discard the depth/stencil content after the render pass.