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Vireo
0.0
Vireo 3D Rendering Hardware Interface
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A color or depth render attachment
Manual page : Render pass
Inheritance diagram for RenderTarget:Public Member Functions | |
| auto | getImage () const |
| auto | getType () const |
| RenderTarget (const RenderTargetType type, const std::shared_ptr< Image > &image) | |
| virtual std::shared_ptr< RenderTarget > | fromLayer (uint32_t imageLayer) = 0 |
| virtual | ~RenderTarget () = default |
| RenderTarget (RenderTarget &) = delete | |
| RenderTarget & | operator= (const RenderTarget &) = delete |
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inline |
Constructs a render target wrapping an existing image.
| type | Intended attachment role (color, depth, or depth-stencil). |
| image | The underlying image to use as the attachment. |
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virtualdefault |
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delete |
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pure virtual |
Creates a virtual render target with a view/rtv on a specific layer
| imageLayer |
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inline |
Return the associated image
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inline |
Return the type of the attachmentN
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delete |