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Vireo
0.0
Vireo 3D Rendering Hardware Interface
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Structure specifying an indexed indirect drawing command
Public Attributes | |
| uint32_t | indexCount {0} |
| Number of indices to draw per instance. More... | |
| uint32_t | instanceCount {1} |
| Number of instances to draw. More... | |
| uint32_t | firstIndex {0} |
| Base index within the index buffer. More... | |
| int32_t | vertexOffset {0} |
| Value added to the vertex index before indexing into the vertex buffer. More... | |
| uint32_t | firstInstance {0} |
| Index of the first instance. More... | |
| uint32_t firstIndex {0} |
Base index within the index buffer.
| uint32_t firstInstance {0} |
Index of the first instance.
| uint32_t indexCount {0} |
Number of indices to draw per instance.
| uint32_t instanceCount {1} |
Number of instances to draw.
| int32_t vertexOffset {0} |
Value added to the vertex index before indexing into the vertex buffer.