ZeroZero Game Engine  v0.0
A 3D game engine using Vulkan & Jolt
AnimationLibrary Member List

This is the complete list of members for AnimationLibrary, including all inherited members.

AnimationLibrary(const string &name="AnimationLibrary")AnimationLibraryinlineexplicit
add(const string &keyName, const shared_ptr< Animation > &animation)AnimationLibraryinline
connect(const Signal::signal &name, const Signal::Handler &handler)Object
connect(const Signal::signal &name, const function< void ()> &handler)Object
duplicate() constResourcenodiscardinlinevirtual
emit(const Signal::signal &name, void *params=nullptr)Object
get(const string &keyName) constAnimationLibrarynodiscardinline
getDefault() constAnimationLibrarynodiscardinline
getId() constResourcenodiscardinline
getName() constResourcenodiscardinline
has(const string &keyName) constAnimationLibrarynodiscardinline
toString() const overrideResourcenodiscardinlineoverridevirtual