ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
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This is the complete list of members for AnimationLibrary, including all inherited members.
AnimationLibrary(const string &name="AnimationLibrary") | AnimationLibrary | inlineexplicit |
add(const string &keyName, const shared_ptr< Animation > &animation) | AnimationLibrary | inline |
connect(const Signal::signal &name, const Signal::Handler &handler) | Object | |
connect(const Signal::signal &name, const function< void ()> &handler) | Object | |
duplicate() const | Resource | nodiscardinlinevirtual |
emit(const Signal::signal &name, void *params=nullptr) | Object | |
get(const string &keyName) const | AnimationLibrary | nodiscardinline |
getDefault() const | AnimationLibrary | nodiscardinline |
getId() const | Resource | nodiscardinline |
getName() const | Resource | nodiscardinline |
has(const string &keyName) const | AnimationLibrary | nodiscardinline |
toString() const override | Resource | nodiscardinlineoverridevirtual |