|
ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
|
This is the complete list of members for ConvexHullShape, including all inherited members.
| ConvexHullShape(const shared_ptr< Node > &node, const string &resName="ConvexHullShape") | ConvexHullShape | explicit |
| ConvexHullShape(const shared_ptr< Mesh > &mesh, const string &resName="ConvexHullShape") | ConvexHullShape | explicit |
| ConvexHullShape(const vector< vec3 > &points, const string &resName) | ConvexHullShape | |
| connect(const Signal::signal &name, const Signal::Handler &handler) | Object | |
| connect(const Signal::signal &name, const function< void ()> &handler) | Object | |
| duplicate() const override | ConvexHullShape | overridevirtual |
| emit(const Signal::signal &name, void *params=nullptr) | Object | |
| getId() const | Resource | nodiscardinline |
| getName() const | Resource | nodiscardinline |
| toString() const override | Resource | nodiscardinlineoverridevirtual |
1.7.0