ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
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Singleton for loading external resources
Static Public Member Functions | |
template<typename T = Node> | |
static shared_ptr< T > | load (const string &filepath, bool usecache=false) |
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inlinestatic |
Load a JSON, glTF or ZRes file
filepath | path of the JSON/glTF/ZRes file, relative to the application path |
usecache | put loaded resources in the global resources cache |