|
ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
|
Singleton for loading external resources
Static Public Member Functions | |
| template<typename T = Node> | |
| static shared_ptr< T > | load (const string &filepath, bool usecache=false) |
|
inlinestatic |
Load a JSON, glTF or ZRes file
| filepath | path of the JSON/glTF/ZRes file, relative to the application path |
| usecache | put loaded resources in the global resources cache |
1.7.0