ZeroZero Game Engine  v0.0
A 3D game engine using Vulkan & Jolt
Material Member List

This is the complete list of members for Material, including all inherited members.

connect(const Signal::signal &name, const Signal::Handler &handler)Object
connect(const Signal::signal &name, const function< void ()> &handler)Object
duplicate() constResourcenodiscardinlinevirtual
emit(const Signal::signal &name, void *params=nullptr)Object
getAlphaScissor() constMaterialnodiscardinline
getCullMode() constMaterialnodiscardinline
getId() constResourcenodiscardinline
getName() constResourcenodiscardinline
getTransparency() constMaterialnodiscardinline
setAlphaScissor(const float scissor)Materialinline
setCullMode(const CullMode mode)Materialinline
setTransparency(const Transparency transparencyMode)Materialinline
toString() const overrideResourcenodiscardinlineoverridevirtual