ZeroZero Game Engine  v0.0
A 3D game engine using Vulkan & Jolt
Window Member List

This is the complete list of members for Window, including all inherited members.

close()Windowinline
connect(const Signal::signal &name, const Signal::Handler &handler)Object
connect(const Signal::signal &name, const function< void ()> &handler)Object
emit(const Signal::signal &name, void *params=nullptr)Object
getHeight() constWindownodiscardinline
getWidth() constWindownodiscardinline
shouldClose() constWindownodiscardinline
toString() const overrideWindownodiscardoverridevirtual