ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
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This is the complete list of members for Style, including all inherited members.
addResource(Widget &widget, const string &resources) = 0 | Style | pure virtual |
connect(const Signal::signal &name, const Signal::Handler &handler) | Object | |
connect(const Signal::signal &name, const function< void ()> &handler) | Object | |
create(const string &name="vector") | Style | nodiscardstatic |
emit(const Signal::signal &name, void *params=nullptr) | Object | |
getFont() const | Style | nodiscardinline |
getOption(const string &name) const | Style | nodiscard |
resize(Widget &widget, Rect &rect, Resource &resources) = 0 | Style | pure virtual |
setOption(const string &name, const string &value) | Style | virtual |
toString() const | Object | nodiscardinlinevirtual |