![]() |
Lysa
0.0
Lysa 3D Engine
|
Inheritance diagram for DisplayAttachment:Public Member Functions | |
| DisplayAttachment (const RendererConfiguration &config, const vireo::ImageFormat outputFormat, const std::string &shader="", void *data=nullptr, const uint32 dataSize=0) | |
| void | setAttachment (const std::shared_ptr< vireo::RenderTarget > &attachment) |
Public Member Functions inherited from PostProcessing | |
| PostProcessing (const RendererConfiguration &config, vireo::ImageFormat outputFormat, const std::string &fragShaderName, void *data=nullptr, uint32 dataSize=0, const std::string &name="") | |
| void | update (uint32 frameIndex) override |
| virtual void | render (vireo::CommandList &commandList, const std::shared_ptr< vireo::RenderTarget > &colorAttachment, const std::shared_ptr< vireo::RenderTarget > &depthAttachment, uint32 frameIndex) |
| virtual void | render (vireo::CommandList &commandList, const std::shared_ptr< vireo::RenderTarget > &colorAttachment, uint32 frameIndex) |
| virtual void | resize (const vireo::Extent &extent) |
| void | resize (const vireo::Extent &extent, const std::shared_ptr< vireo::CommandList > &commandList) override |
| virtual std::shared_ptr< vireo::RenderTarget > | getColorAttachment (const uint32 frameIndex) |
| const auto & | getFragShaderName () const |
Public Member Functions inherited from Renderpass | |
| Renderpass (const RendererConfiguration &config, const std::string &name) | |
| virtual | ~Renderpass () = default |
| Renderpass (Renderpass &) = delete | |
| Renderpass & | operator= (Renderpass &) = delete |
Additional Inherited Members | |
Static Public Member Functions inherited from Renderpass | |
| static void | destroyShaderModules () |
Static Public Attributes inherited from PostProcessing | |
| static const std::string | VERTEX_SHADER {"quad.vert"} |
| static constexpr vireo::DescriptorIndex | BINDING_PARAMS {0} |
| static constexpr vireo::DescriptorIndex | BINDING_DATA {1} |
| static constexpr vireo::DescriptorIndex | BINDING_TEXTURES {2} |
| static constexpr int | INPUT_BUFFER {0} |
| static constexpr int | DEPTH_BUFFER {1} |
| static constexpr int | BLOOM_BUFFER {2} |
| static constexpr int | TEXTURES_COUNT {BLOOM_BUFFER+1} |
Protected Member Functions inherited from Renderpass | |
| std::shared_ptr< vireo::ShaderModule > | loadShader (const std::string &shaderName) const |
| void | init (vireo::GraphicPipelineConfiguration &pipelineConfig, vireo::RenderingConfiguration &renderingConfig, const std::shared_ptr< vireo::DescriptorLayout > &descriptorLayout, bool withStencil) |
| void | init (vireo::GraphicPipelineConfiguration &pipelineConfig, vireo::RenderingConfiguration &renderingConfig, bool withStencil) const |
| void | initRendering (vireo::CommandList &commandList, const std::shared_ptr< vireo::Image > &image, const std::shared_ptr< vireo::GraphicPipeline > &pipeline, const std::shared_ptr< vireo::DescriptorSet > &sceneDescriptorSet, const std::shared_ptr< vireo::DescriptorSet > &descriptorSet) |
Protected Attributes inherited from PostProcessing | |
| vireo::GraphicPipelineConfiguration | pipelineConfig |
| vireo::RenderingConfiguration | renderingConfig |
| const std::string | fragShaderName |
| uint8 | dummyData {0} |
| void * | data {nullptr} |
| std::shared_ptr< vireo::Buffer > | dataUniform {nullptr} |
| std::vector< FrameData > | framesData |
| std::vector< std::shared_ptr< vireo::Image > > | textures |
| std::shared_ptr< vireo::DescriptorLayout > | descriptorLayout |
| std::shared_ptr< vireo::GraphicPipeline > | pipeline |
Protected Attributes inherited from Renderpass | |
| const std::string | name |
| const RendererConfiguration & | config |
Static Protected Attributes inherited from Renderpass | |
| static std::mutex | shaderModulesMutex |
| static std::unordered_map< std::string, std::shared_ptr< vireo::ShaderModule > > | shaderModules |
|
inline |
|
inline |