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Lysa
0.0
Lysa 3D Engine
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Render pass for Subpixel Morphological Antialiasing (SMAA)
Inheritance diagram for SMAAPass:Public Member Functions | |
| SMAAPass (const RendererConfiguration &config, vireo::ImageFormat outputFormat) | |
| void | render (vireo::CommandList &commandList, const std::shared_ptr< vireo::RenderTarget > &colorAttachment, uint32 frameIndex) |
| void | resize (const vireo::Extent &extent, const std::shared_ptr< vireo::CommandList > &commandList) override |
| virtual std::shared_ptr< vireo::RenderTarget > | getColorAttachment (const uint32 frameIndex) |
| auto | getEdgeDetectBuffer (const uint32 frameIndex) |
| auto | getBlendWeightBuffer (const uint32 frameIndex) |
Public Member Functions inherited from Renderpass | |
| Renderpass (const RendererConfiguration &config, const std::string &name) | |
| virtual void | update (uint32 frameIndex) |
| virtual | ~Renderpass () = default |
| Renderpass (Renderpass &) = delete | |
| Renderpass & | operator= (Renderpass &) = delete |
Additional Inherited Members | |
Static Public Member Functions inherited from Renderpass | |
| static void | destroyShaderModules () |
Protected Member Functions inherited from Renderpass | |
| std::shared_ptr< vireo::ShaderModule > | loadShader (const std::string &shaderName) const |
| void | init (vireo::GraphicPipelineConfiguration &pipelineConfig, vireo::RenderingConfiguration &renderingConfig, const std::shared_ptr< vireo::DescriptorLayout > &descriptorLayout, bool withStencil) |
| void | init (vireo::GraphicPipelineConfiguration &pipelineConfig, vireo::RenderingConfiguration &renderingConfig, bool withStencil) const |
| void | initRendering (vireo::CommandList &commandList, const std::shared_ptr< vireo::Image > &image, const std::shared_ptr< vireo::GraphicPipeline > &pipeline, const std::shared_ptr< vireo::DescriptorSet > &sceneDescriptorSet, const std::shared_ptr< vireo::DescriptorSet > &descriptorSet) |
Protected Attributes inherited from Renderpass | |
| const std::string | name |
| const RendererConfiguration & | config |
Static Protected Attributes inherited from Renderpass | |
| static std::mutex | shaderModulesMutex |
| static std::unordered_map< std::string, std::shared_ptr< vireo::ShaderModule > > | shaderModules |
| SMAAPass | ( | const RendererConfiguration & | config, |
| vireo::ImageFormat | outputFormat | ||
| ) |
Constructs an SMAAPass
| config | The renderer configuration |
| outputFormat |
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inline |
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inlinevirtual |
Gets the color attachment for a specific frame
| frameIndex | Index of the current frame |
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inline |
| void render | ( | vireo::CommandList & | commandList, |
| const std::shared_ptr< vireo::RenderTarget > & | colorAttachment, | ||
| uint32 | frameIndex | ||
| ) |
Renders the SMAA pass
| commandList | The command list to record rendering commands into |
| colorAttachment | The input color attachment to antialias |
| frameIndex | Index of the current frame |
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overridevirtual |
Recreate pass resources after a resize (default: no-op).
Reimplemented from lysa::Renderpass::resize()