![]() |
Lysa
0.0
Lysa 3D Engine
|
Public Attributes | |
| char | magic [6] |
| Magic header thing. More... | |
| uint32 | version {0} |
| Format version. More... | |
| uint32 | imagesCount {0} |
| Total number of images. More... | |
| uint32 | texturesCount {0} |
| Total number of textures. More... | |
| uint32 | materialsCount {0} |
| Total number of materials. More... | |
| uint32 | meshesCount {0} |
| Total number of meshes. More... | |
| uint32 | nodesCount {0} |
| Total number of scene nodes. More... | |
| uint32 | animationsCount {0} |
| uint64 | headersSize |
| Size in bytes of all the headers. More... | |
| uint32 animationsCount {0} |
| uint64 headersSize |
Size in bytes of all the headers.
| uint32 imagesCount {0} |
Total number of images.
| char magic[6] |
Magic header thing.
| uint32 materialsCount {0} |
Total number of materials.
| uint32 meshesCount {0} |
Total number of meshes.
| uint32 nodesCount {0} |
Total number of scene nodes.
| uint32 texturesCount {0} |
Total number of textures.
| uint32 version {0} |
Format version.