Lysa  0.0
Lysa 3D Engine
AssetsPack::NodeHeader Struct Reference

Public Attributes

char name [NAME_SIZE]
 Name. More...
 
uint32 meshIndex
 Associated mesh, -1 of no mesh. Nodes with mesh will be instantiated as z0::MeshInstance, other nodes as z0::Node. More...
 
float4x4 transform
 World transform. More...
 
uint32 childrenCount
 Number of children nodes, also the number of elements in the uint32 array following this struct. More...
 

Member Data Documentation

uint32 childrenCount

Number of children nodes, also the number of elements in the uint32 array following this struct.

uint32 meshIndex

Associated mesh, -1 of no mesh. Nodes with mesh will be instantiated as z0::MeshInstance, other nodes as z0::Node.

char name[NAME_SIZE]

Name.

float4x4 transform

World transform.