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Lysa
0.0
Lysa 3D Engine
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Public Attributes | |
| char | name [NAME_SIZE] |
| Name. More... | |
| uint32 | meshIndex |
| Associated mesh, -1 of no mesh. Nodes with mesh will be instantiated as z0::MeshInstance, other nodes as z0::Node. More... | |
| float4x4 | transform |
| World transform. More... | |
| uint32 | childrenCount |
| Number of children nodes, also the number of elements in the uint32 array following this struct. More... | |
| uint32 childrenCount |
Number of children nodes, also the number of elements in the uint32 array following this struct.
| uint32 meshIndex |
Associated mesh, -1 of no mesh. Nodes with mesh will be instantiated as z0::MeshInstance, other nodes as z0::Node.
| char name[NAME_SIZE] |
Name.
| float4x4 transform |
World transform.