![]() |
Lysa
0.0
Lysa 3D Engine
|
Describes which layers can collide with a given layer. Used to build a collision filtering table at engine initialization.
Public Attributes | |
| collision_layer | layer |
| std::vector< uint32 > | collideWith |
| std::vector<uint32> collideWith |
List of layers that are allowed to collide with 'layer'.
| collision_layer layer |
The source collision layer.