Lysa  0.0
Lysa 3D Engine
MeshInstanceData Struct Reference

Detailed Description

Mesh instance data in GPU memory

Public Attributes

float4x4 transform
 
float3 aabbMin
 
float3 aabbMax
 
uint visible
 
uint castShadows
 

Member Data Documentation

float3 aabbMax

Maximum point of the AABB

float3 aabbMin

Minimum point of the AABB

uint castShadows

Shadow casting flag (1 if casting shadows, 0 otherwise)

float4x4 transform

World transformation matrix

uint visible

Visibility flag (1 if visible, 0 otherwise)