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Lysa
0.0
Lysa 3D Engine
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A ray defined by an origin point and a normalized direction vector.
Public Member Functions | |
| Ray (const float3 &origin, const float3 &direction) | |
Public Attributes | |
| float3 | origin |
| float3 | direction |
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inline |
| float3 direction |
World-space direction of the ray.
| float3 origin |
World-space origin of the ray.