![]() |
Lysa
0.0
Lysa 3D Engine
|
Layout of vertex data in the vertex buffer.
Public Attributes | |
| float4 | position |
| float4 | normal |
| float4 | tangent |
Static Public Attributes | |
| static const std::vector< vireo::VertexAttributeDesc > | vertexAttributes |
| static const std::vector< vireo::VertexAttributeDesc > | vertexAttributesDepth |
| float4 normal |
Normal (xyz) and texture coordinate v (w).
| float4 position |
Position (xyz) and texture coordinate u (w).
| float4 tangent |
Tangent (xyz) and bitangent sign (w).
|
static |
Descriptor for vertex attributes.
|
static |
Descriptor for vertex attributes for depth prepass.