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Lysa
0.0
Lysa 3D Engine
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Rendering window configuration
Public Attributes | |
| std::string | title {} |
| Window title bar. More... | |
| WindowMode | mode {WindowMode::WINDOWED} |
| State of the display Window. More... | |
| int32 | x {-1} |
| Start up X position (top-left corner) More... | |
| int32 | y {-1} |
| Start up Y position (top-left corner) More... | |
| uint32 | width {1280} |
| Width in pixels of the display Window. More... | |
| uint32 | height {720} |
| Height in pixels of the display Window. More... | |
| int32 | monitor {0} |
| Monitor index to display the Window. More... | |
| std::string | defaultFontName {""} |
| Default font name, the file must exist in the path. More... | |
| float | defaultFontScale {1.0f} |
| Default font scale. See the Font class for the details. More... | |
| ViewportConfiguration | mainViewportConfig {} |
| Configuration of the main viewport. More... | |
| RenderingConfiguration | renderingConfig {} |
| Configuration of the various renderers. More... | |
| std::string defaultFontName {""} |
Default font name, the file must exist in the path.
| float defaultFontScale {1.0f} |
Default font scale. See the Font class for the details.
| ViewportConfiguration mainViewportConfig {} |
Configuration of the main viewport.
| WindowMode mode {WindowMode::WINDOWED} |
State of the display Window.
| RenderingConfiguration renderingConfig {} |
Configuration of the various renderers.
| std::string title {} |
Window title bar.