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Vireo
0.0
Vireo 3D Rendering Hardware Interface
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Command submission queue
Manual page : Submission queues
Public Member Functions | |
virtual void | submit (const std::shared_ptr< Fence > &fence, const std::shared_ptr< const SwapChain > &swapChain, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::shared_ptr< Semaphore > &waitSemaphore, WaitStage waitStage, const std::shared_ptr< Fence > &fence, const std::shared_ptr< const SwapChain > &swapChain, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::shared_ptr< Semaphore > &waitSemaphore, const std::vector< WaitStage > &waitStages, const std::shared_ptr< Fence > &fence, const std::shared_ptr< const SwapChain > &swapChain, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::shared_ptr< Fence > &fence, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::shared_ptr< Semaphore > &waitSemaphore, WaitStage waitStage, WaitStage signalStage, const std::shared_ptr< Semaphore > &signalSemaphore, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::shared_ptr< Semaphore > &waitSemaphore, const std::vector< WaitStage > &waitStages, WaitStage signalStage, const std::shared_ptr< Semaphore > &signalSemaphore, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const = 0 |
virtual void | submit (const std::shared_ptr< Semaphore > &waitSemaphore, const WaitStage waitStage, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const |
virtual void | submit (const std::shared_ptr< Semaphore > &waitSemaphore, const std::vector< WaitStage > &waitStages, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const |
virtual void | submit (const WaitStage signalStage, const std::shared_ptr< Semaphore > &signalSemaphore, const std::vector< std::shared_ptr< const CommandList >> &commandLists) const |
virtual void | waitIdle () const = 0 |
virtual | ~SubmitQueue () = default |
SubmitQueue (SubmitQueue &) = delete | |
SubmitQueue & | operator= (const SubmitQueue &) = delete |
Protected Member Functions | |
SubmitQueue () = default | |
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virtualdefault |
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delete |
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protecteddefault |
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delete |
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pure virtual |
Submit graphics commands and synchronize the host & the device with a fence
fence | Host/device synchronization fence |
swapChain | Associated swap chain |
commandLists | Commands to execute |
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pure virtual |
Submit commands with CPU/GPU synchronization
fence | Host/device synchronization fence |
commandLists | Commands to execute |
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pure virtual |
Submit graphics commands and synchronize the host & the device with a fence and the GPU operations with a semaphore.
waitSemaphore | GPU semaphore to wait (must be a timeline semaphore) |
waitStages | Stages to wait. The queue will wait for two incremental values of the semaphore. |
fence | Host/device synchronization fence |
swapChain | Associated swap chain |
commandLists | Commands to execute |
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inlinevirtual |
Submit commands with GPU/GPU synchronization
waitSemaphore | GPU semaphore to wait (must be a timeline semaphore) |
waitStages | Stage to wait. The queue will wait for two incremental values of the semaphore. |
commandLists | Commands to execute |
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pure virtual |
Submit commands with GPU/GPU synchronization
waitSemaphore | GPU semaphore to wait (must be a timeline semaphore) |
waitStages | Stages to wait. The queue will wait for two incremental values of the semaphore. |
signalStage | Stage to wait for signal (Vulkan only) |
signalSemaphore | GPU semaphore to signal |
commandLists | Commands to execute |
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inlinevirtual |
Submit commands with GPU/GPU synchronization
waitSemaphore | GPU semaphore to wait |
waitStage | Stage to wait (Vulkan only) |
commandLists | Commands to execute |
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pure virtual |
Submit graphics commands and synchronize the host & the device with a fence and the GPU operations with a semaphore.
waitSemaphore | GPU semaphore to wait |
waitStage | Stage to wait (Vulkan only) |
fence | Host/device synchronization fence |
swapChain | Associated swap chain |
commandLists | Commands to execute |
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pure virtual |
Submit commands with GPU/GPU synchronization
waitSemaphore | GPU semaphore to wait |
waitStage | Stage to wait (Vulkan only) |
signalStage | Stage to wait for signal (Vulkan only) |
signalSemaphore | GPU semaphore to signal |
commandLists | Commands to execute |
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pure virtual |
Submit commands without synchronization
commandLists | Commands to execute |
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inlinevirtual |
Submit commands with GPU/GPU synchronization
signalSemaphore | GPU semaphore to signal |
signalStage | Stage to wait for signal (Vulkan only). |
commandLists | Commands to execute |
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pure virtual |
Wait for all commands to be executed