Lysa  0.0
Lysa 3D Engine
CollisionShape Class Reference

Detailed Description

Base class for all collision shapes

+ Inheritance diagram for CollisionShape:

Public Member Functions

 CollisionShape (const PhysicsMaterial *material)
 
auto & getMaterial () const
 
- Public Member Functions inherited from UnmanagedResource
 UnmanagedResource ()
 
 UnmanagedResource (const Resource &other)
 
- Public Member Functions inherited from Resource
bool operator== (const Resource &other) const
 
 Resource () = default
 
 Resource (const unique_id id)
 
virtual ~Resource () = default
 

Protected Attributes

const PhysicsMaterial * material
 

Additional Inherited Members

- Public Attributes inherited from Resource
unique_id id {INVALID_ID}
 

Constructor & Destructor Documentation

CollisionShape ( const PhysicsMaterial *  material)

Member Function Documentation

auto& getMaterial ( ) const
inline

Member Data Documentation

const PhysicsMaterial* material
protected