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Lysa
0.0
Lysa 3D Engine
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Flattened description of layer‑to‑layer collision rules.
Public Attributes | |
| uint32 | layersCount |
| std::vector< LayerCollideWith > | layersCollideWith |
| std::vector<LayerCollideWith> layersCollideWith |
Per‑layer entries describing which other layers they collide with.
| uint32 layersCount |
Total number of layers defined in the project.