Lysa  0.0
Lysa 3D Engine
SceneOperation Struct Reference

Public Member Functions

bool operator== (const SceneOperation &other) const
 

Public Attributes

const SceneOperationType type
 
union {
   const MeshInstance *   meshInstance
 
   const Light *   light
 
   const Environment *   environment
 
payload
 

Member Function Documentation

bool operator== ( const SceneOperation &  other) const
inline

Member Data Documentation

const Environment* environment
const Light* light
const MeshInstance* meshInstance
union { ... } payload
const SceneOperationType type