|
ZeroZero Game Engine
v0.0
A 3D game engine using Vulkan & Jolt
|
Base class of all input events
Public Member Functions | |
| InputEventType | getType () const |
Public Member Functions inherited from Object | |
| void | connect (const Signal::signal &name, const Signal::Handler &handler) |
| void | connect (const Signal::signal &name, const function< void ()> &handler) |
| void | emit (const Signal::signal &name, void *params=nullptr) |
| virtual string | toString () const |
|
nodiscardinline |
Returns the type of the event
1.7.0