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Lysa
0.0
Lysa 3D Engine
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Collision shape composed by a collection of SubShape
Inheritance diagram for StaticCompoundCollisionShape:Public Member Functions | |
| StaticCompoundCollisionShape (std::vector< CollisionSubShape > &subshapes) | |
Public Member Functions inherited from CollisionShape | |
| CollisionShape (const PhysicsMaterial *material) | |
| auto & | getMaterial () const |
Public Member Functions inherited from UnmanagedResource | |
| UnmanagedResource () | |
| UnmanagedResource (const Resource &other) | |
Public Member Functions inherited from Resource | |
| bool | operator== (const Resource &other) const |
| Resource () = default | |
| Resource (const unique_id id) | |
| virtual | ~Resource () = default |
Additional Inherited Members | |
Public Attributes inherited from Resource | |
| unique_id | id {INVALID_ID} |
Protected Attributes inherited from CollisionShape | |
| const PhysicsMaterial * | material |
| StaticCompoundCollisionShape | ( | std::vector< CollisionSubShape > & | subshapes | ) |
Creates a StaticCompoundShape using the subshapes collection of Shape